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Strukturbaum
Die Veranstaltung wurde 4 mal im Vorlesungsverzeichnis SoSe 2024 gefunden:
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Praxisprojekt "Implementation of an Intelligent Tutor for Programming with Personalised Feedback"    Sprache: Englisch    Keine Belegung möglich
(Keine Nummer) Praxisprojekt     SoSe 2024     12 SWS     keine Übernahme    
   Fakultät: Informatik    
   Teilnehmer/-in  Maximal : 30  
 
      Master of Science Angewandte Informatik (Ingenieur- oder Medieninfor, Abschluss 87, Master of Science Angewandte Informatik (Ingenieur- oder Medieninfor (87AIM)   ( 1. - 3. Semester ) - Kategorie : WP    
  Bachelor of Science Angewandte Informatik (Ingenieur- oder Medieninfor, Abschluss 83, Bachelor of Science Angewandte Informatik (Ingenieur- oder Medieninfor (83AIM)   ( 5. - 6. Semester ) - Kategorie : WP    
  Master of Science Angewandte Kognitions- und Medienwissenschaft, Abschluss 87, Master of Science Angewandte Kognitions- und Medienwissenschaft (87AKM)   ( 1. - 3. Semester ) - Kategorie : WP    
  Bachelor of Science Angewandte Kognitions- und Medienwissenschaft, Abschluss 83, Bachelor of Science Angewandte Kognitions- und Medienwissenschaft (83AKM)   ( 5. Semester ) - Kategorie : WP    
   Zugeordnete Lehrperson:   Chounta
 
 
 
   Termin: Donnerstag   10:00  -  12:00    wöch.       Raum :   LF 125   LF  
 
 
   Bemerkung:

To register for this project, please enroll in Moodle:  https://moodle.uni-due.de/course/view.php?id=44388 

Description
This project aims to explore the design, use and impact of Intelligent Tutoring Systems for programming.

In particular, we aim to: 

  1. We will be using CTAT - the Cognitive Tutor Authoring Tools - that support the creation of flexible tutors
  2. We will look at the different levels of feedback and how to give appropriate feedback for a variety of programming tasks
  3. Eventually, we will combine this and pass our feedback to the intelligent tutors

For this project, we will work in groups of 4 students on a predefined topic (each group will be assigned a different topic). During the first weeks, we will provide an overview of the project, its goals, and related theoretical and practical concepts. Then, the groups will work towards three milestones:
a. An initial presentation of their ideas, strategies and workplans to address the project’s topic;
b. A mid-term presentation of the work-progress up to that point
c. A final presentation of the finished project and a written project report in the form of a scientific article.

Kick-off meeting: April 18, 2024

Other info

• During the semester, we will offer weekly meetings and consultation sessions.
• Participation in milestone events, weekly meetings, and consultation sessions is mandatory.
• This project will follow a blended-learning format (face-to-face milestone and consultation; online hackathon sprints).
• The working language for this project is English.
• Maximum number of places (students): 20, Registration mode: first come, first served ☺

Target Audience
▪ KOMEDIA Bachelor/ Master
▪ Angewandte Informatik Bachelor/ Master

Date and Location
• Thursday, 10:00 - 12:00
• Blended Learning (in person meetings, real-time webinars, video recordings, group consultation sessions). In person meetings will take place at LF125

Prerequisites
• Basic knowledge of data analysis and programming (Python)
• Interest in human-computer interaction and Artificial Intelligence
• Imagination (wild)

Instructor
• Prof. Dr. Irene-Angelica Chounta
• Lisa van der Heyden (MSc)